To join my little band of alternate HQ skeletons I dug up some alternate mummies to go along with them on Thingiverse. I really like this alternate mummy by Mangforge it has a much more shambling moving look to it than the orginal HQ mummy. I guess you would say a much more classic mummy pose. As this is also under a standard cc by 4.0 licence I’ve attached a copy of the mummy stl at the bottom of this post just in case the thingiverse version becomes unavailable.
Thingiverse 3d Render
I printed 4 copies of the above mummy sculpt. I think because of the bandaged nature of mummies in general the layer lines are even less noticable than on the skeletons or the zombies to come. However I did encounter some strange artifacts along the tops of the mummies arms. I’m not sure why but it could still be an overextrusion issue, I’m still contiuing to tweak my cura profile.
3d print PLA+, 0.04mm nozzle, 0.08 layers with tree supports, nil cleanup and undercoated
I decided to upload a picy of the worst print, pre-cleanup and after I’d undercoated it. I love seeing the awesome prints people get from FDM machines but it’s really hard to find questionable prints or prints pre-cleanup and after undercoat. The undercoat really helps show the defects:
- Shoulder layer lines – cause unknown the other 3 didnt recieve that defect and printed from the exact same cura file (it happens) – minor cleanup with a file fixes those in few seconds.
- Little plastic tags hanging off – cause stringing – rub over with super fine sandpaper or scrub with old toothbrush and tooth paste (toothpaste is a very mild abrasive).
- Micro blobs or pieces of plastic – cause suspect stringing – as with above for cleanup.
I did print him seperate from the base and glued him on afterwards. Unfortunatly when I was painting I lost track of which one of the four he was, however Im fairly sure the little picture of the painted mummy at the top of the article is him. So you can see they cleanup and paint to tabletop quality fine even with what appear to be terrible defects.
The awesome shamblesome
Painting I chose a fairly standard and quick scheme, I needed these 4 finished fast as the skeletons took longer than I expected. The Zombies are likewise taking a bit to long as I’m having trouble getting the skin tone correct. I’m resonably happy with how they came out although there skin is a little too green for my liking and they certainly look a bit rougher than the skeletons. Although given I spent less than half the time painting these as the skeletons the roughness is to be expected.
The Bandages
- Bleached Bone (Citadel) base
- Wash Seraphim Sepia (Citadel)
- Dry brush Bleached Bone
- Dry brush 50% Bleached Bone and 50% White
The Skin
- Necrotic Flesh (Army Painter)
- Green Tone (Army Painter)
I’ve also included the simple heroquest base by enfenix which is in this thingiverse file pack, the bases is under CC BY-NC-SA 4.0 liscence
STL files: Walking+mummy
STL files base: Simple+HeroQuest+Base
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