Posts Tagged 'D&D'



Redback Spider – Paper Miniatures

I wanted to get some practice sketching up insects so I decdied to make a paper miniature based on a spider. Although not technically an insect I felt the extra pair of legs would just be more practice. Looking around at the different spider species,  I decided to base my paper miniature on the Aussie Redback spider. After several days of practicing sketching spiders in 3/4 view I finally ended up with a bit of rough sketch that resembled what I wanted.  I decided to do something a little different with the spiders as I always liked those miniature packs were you get small and big critters. I thought I’d do two sizes as flat miniatures and a third size as a 2.5d miniature.  Looking at the D&D scale chart I decided on the sizes of  medium, large and huge spiders. As usual I did the outlining and colouring primarily in Inkscape:

I decided to overlay the red strips in Gimp as it has much better control for that than Inkscape. The two smaller flat spiders were fairly easy to design where as the 2.5d Huge spider required a little more work and a pre-final test build to ensure I had the legs the correct length etc. I was hoping the whole lot would fit on  one page but as it turned out that wasn’t possible. The small and medium spiders are on one page and I did mirror each size so there’s 8 spiders on the page. The huge spider is on it’s own page with it’s instructions following it.  Here’s a final shot of the whole family all built up and waiting to devour the next group of adventurers who wander into their nest:

I’m very happy with how these paper miniatures turned out and although the  basing was a little larger than I originally wanted, the medium ones will fit into a 25mm base and two of the larger ones can be trimmed to fit into a 40mm base (Onemonk Bases here). The hair looks much better on print out than it did when looking in Inkscape although if you pick one up and look at it very closely  it does look a little odd.

The GSD and PDF are below, As usual if you save the GSD rename it to .gsd rather than .odt:

RedBack Spider Paper Miniature – PDF

Redback Spider Medium and Large (pg1) – GSD

Redback Spider Huge (pg2) – GSD

Anyways welcome to the parlor said the spider to the fly 🙂

Chromatic Dragons – Paper Miniatures

This was a little bit of a cheat project as I simply used the dragon from the below Elven Dragon rider miniature and re-coloured them the five evil dragon colours.

I did spend a little bit of time messing around with the re-colours as I didn’t want to have to create and export each colour from Inkscape to Gimp and then texture up the missing parts. I ended up creating a pile of layer masks for each of the main components on the dragon  body, wings and chest, Then I simply desaturated the color from the dragon and overlaid a new layer of the colour I wanted. I ended up with some minor pixels in some locations a bit of an odd colour but on print out they are invisible. A shot of all five dragons built up:

The GSD and PDF are below, As usual if you save the GSD rename it to .gsd rather than .odt:

Chromatic Dragons Paper Miniature – PDF

Chromatic Dragon Paper Miniature – GSD

Anyways hope some poor adventurers get toasted 🙂

Chimera Monster – Paper Standee

I decided to try my hand and designing a chimera paper standee. I just about bite of more than I could chew :). The chimera is really four different critters all rolled into one and I struggled a lot with drawing the lion and dragon parts of the chimera. Before I started drawing the Chimera I hunted around the net for some inspiration in the end I used this picture along with D&D Chimera mini and picture in the 4ed monster manual to provide inspiration.

Then I started drawing, I ended up with piles of failed dragon,lion heads and wings. I followed quiet few tutorials over at Dragoart and in the end between their and plenty of practice I ended up with about 5 different okay looking drawings. I scanned these in and then traced them in inkscape. After assembling the drawings in inkscape I ended up with the below (colour was added just to stop me getting confused):

I had not digitized the wings or the tail at that point. I finished drawing a set of wings I was happy with and also lengthened the legs a little. I also changed the lion from having a close mouth to a roaring/biting mouth, The 2nd picture below also show’s the mini in an almost completed colouring state:

As you can see the colouring really helps make the mini look much better. There are plenty of things I’m not happy with on the drawing but if I waited until I got everything perfect I’d never get anything done, plus practice makes perfect…or so they say :). Once I had a front I was happy with I proceeded to create a matching rear. I do apologize for the spartaness of the rear side but I was a little burnt out after all the effort I had to put into the front of the Chimera. I decided to do a version of the Chimera rampant as well and below you can see the two types side by side. As I can fit 3 of each type to a page I have also done a blue and green dragon coloured version:

I pushed the brightness and contrast up a little after the above test ones were printed and cut as they seemed a little to dark on print out. The GSD and PDF’s are below you can also find the finished mini’s on the static papercraft page:

Chimera Paper Standee – PDF

Chimera Page1 GSD file

Chimera Page2 GSD file

Also avaliable at 4shared as a zip:

Chimera Zip

If they print out to bright let me know and I’ll upload a more toned down version.

Miniature Painting Warmup

So I selected a miniature to paint from my bucket of D&D miniatures. I picked on the Azer Fighter from the War of the Dragon Queen Set, here’s the promo picy, mine didn’t look anywhere near that good out of the box:

I decided to put this guy onto a washer base to add a bit of heft and to make storage in the future easier, it also meant I could try out a different idea for a dungeon tile look base. First up I glued four small pieces of plastic to the top of the washer and filled the hole with some cheap air dry clay. I then removed the fighter from his plastic base:

Next I had to get the little guy ready for painting, the only effective way I’ve found to strip the paint wizards puts on the mini’s is to use acetone. It does damage the plastic the mini’s are made of so I have a soft toothbrush I dip in the acetone and then softly rub the mini and then rinse in water. Normally the paint comes right off although sometimes I can’t get it out of all crevasses without risking damaging the mini. It’s surprising how much detail is normally covered up by this layer of goo paint. After the paint stripping I stuck a pin in the base of each foot and mounted him to an old plastic soft drink bottle top. Then it was of to be primed with a gentle dusting of white primer. Sorry I didn’t get a picy of him undercoated but here he is cleaned up and mounted:

Then I started to paint him. I tend to do metals first followed by plain colours, I’ve found I get less odd glittery bits that way. I’d also decided to paint him up as a standard dwarf rather than as an Azer Fighter. I’m fairly happy with how he turned out although the shield is pretty terrible, I struggled with trying to get any kind of shading/highlighting onto the flame patten on the shield. I also need to go to lighter shades when highlighting as he still appears fairly dark and muted. His dungeon tile base turned out fairly good although it could use some bones or something else. He’s not about to win any mini painting contests but he’s good enough for gaming with, He looks slightly better in person I find the camera is always a harsh critic when you photograph miniatures (probably just me):

I also finished off two others I was painting mid last year before I got sick. First up was my metal practice guy Hammerer from Blood war, heres the promo wizards shot:

I basically wanted to practice metal highlighting and blending, initially I really didn’t like how this guy turned out, but looking at him now I don’t think he turned out to badly. As with all my miniatures I need to work on my blending and paint smoothness. Mine always seem to come out grainy, I did like how his mud base turned out:

Last one I finished up was a ranger originally a Grey Cloak Ranger from Archfiends, here he is in his promo shot (sorry it’s pretty small):

I gave him a forest themed base and mounted him so he’s balanced on a log, This does make his cloak look bunched slightly funny but I’m not really ready for sculpting yet. I’m not convinced using herb’s and spices as leaf litter in a forest really works but I figured it was worth a try. I’m happy with how he turned out although he still suffers from graininess the other two suffer from as well:

I may post these up onto coolmini but I’m not sure I’m ready for that again. Hopefully with enough practice my painting will get better.

Initial Mapping Finished for D&D Group

Well I’m finding the new projects page very useful, it lets me see what I could be working on and provides motivation to get a project finished so I can cross an item off. Seems the old Psychology of crossing items of lists still works on me. If it helps me finish more things I’m more than happy to use what helps.

These are the initial maps for the world my D&D group will frequent, half the fun for me as a DM is building a world and being able to throw whatever I need into a setting without me feeling like I’m breaking one of the predefined settings.

The World is called Etana and the main continent/island the group/s will start on is Mytivia. For the moment we are running 2 seperate sets of characters a primary set with full storyline and RP elements and a secondary set who are pretty much used for trawling around dungeons and receive double the experience award you normally receive as per 4ed. The Primary set will affect the geopolitical landscape were as the secondary set will be used for off the cuff adventures were I literally just sit with a laptop a pen and a piece of grid paper and make up some dodgy monster bash on the fly :).

A little info on the maps, the world map has been done in Winkel Tripel Projection, well as close as I could get doing it by eye in Gimp. Very few details are on the world map at this stage as I want to be able to use player input to add features details and names, it’s their world as well. The smaller continental map of Mytivia itself shows the major cities and main roads.

The Continental map was made using a combination of inkscape and gimp. I had to move the map to gimp as inkscape began to have serious performance issues with the 200-300 mb file. When the map is open in Gimp it is 50cmx30cm @ 300dpi with a rather large number of layers and can take along time to refresh, but I gave the map a lot of space so that I can zoom in and add more details later on. I suspect I may just end up copying segments of the map out however and making more zoomed in local maps in a new Gimp file to help with performance.

All of the icons etc I drew up in inkscape with the exception of the Compass rose which I downloaded from wikimedia commons. Again names of some places etc have been left off so that my players can suggest names and help build the world up and they feel more attached involved with the game world.

I’m fairly happy with the resulting maps, although there no were near as good as what some of the people churn out across at the Cartographers guild. If you want to learn anything about mapping check out their forums.

I’ll post up more detailed/geopolitical information about the world later on as time permits, I have far chunk of info written down and some still in the old brainbox. In the long term I’ll put all the info into a wiki so I can sort the information in a more logical fashion rather than just a pile of loose Blog posts and make it easier on me to reference when DM’ing.

Click the images to load the large version

Etena

Mytivia

I think I might do some miniature painting next 🙂


Project Status


WWII Project First Release

80%


B-tech Buildings Five

20%


Design Victorian era City

15%


Something Different

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