Posts Tagged 'paper miniatures'



Cardboard Warriors Forum – Paper Miniature Hoard 90

I’ve finished laying out forum hoard 90, turned out to be very small. I scaled my two guys to Sanity Studio’s scale which is slightly smaller than standard One Monk size.

Pick the files up here:

Cardboard Warriors Forum

Have fun with them and drop by the other artists forum boards  to give them a little bit of feedback as well if you like what they have been doing.

Drawing – An Update

It’s been 4 months since I released any kind of paper miniature, of course christmas, mmorpg’s and work haven’t helped the situation any. I was also feeling quiet a bit burned out and a little bummed out. I suspect this was how the MMORPG managed to grab me and suck me back in like some form of evil sucubbus. I did over Xmas and through some of Jan manage to get some drawing done. I’ve latched onto Ben Caldwells line of books, the two I’ve managed to find are Action Cartooning and Fantasy Cartooning. I’m firmly wedged into the fantasy mindset at the moment so I’m finding the Fantasy Cartooning a better guide/read.

First up I tried drawing some heads as they tend to be one of the things I find harder to draw. Here’s a small selection of the heads I drew, these ones I outlined with a thick black marker, but I drew them on plain notepad paper:

I was pretty happy with how the above came out so I tried my hand at goblin/monkey. In the book he’s a monkey but I changed him around a little so he gained more of a goblin look. I didn’t bother to outline him just the rough pencil drawing:

I was pretty happy with how they were turning out so I decided to try my hand at drawing a couple of NPC hero’s that I could submit to January’s Cardboard warriors forum hoard.

First up I tried a peasant hero, he hopefully has that slightly young but heroic look to him, I contemplated making him barefoot but stuck with boots in the end. The below shows him traced and ready for colouring in Inkscape:

Next up I tried a more grizzled veteran/Sargent, I wanted this guy to look tougher and older someone who’s seen to many battles and someone would think twice before crossing swords…well axes with him:

Next stage was to draw the reverse sides of the above two and give them some colour. I decided to give the grizzled veteran a scar across one eye, but the remaining colouring was pretty standard and I managed to pull it all off in Inkscape although with some difficulty:

 

I’m very happy with how they look coloured even if they are fairly simple equipment wise. I gave the peasant hero the heraldric device for one of my kingdoms on Etena, but I’ll probably re-draw the unicorn into a more cartoon form.  The above two will be available in January’s forum hoard and then once thats released I’ll do a special page of gift mimics and the above two for my paper miniature page here sometime in the near future.

They remind me a little of Disney cartoon characters but I like the look. I’m going to try drawing some more over the next few months and maybe a few monsters. Thoughts and comments on the style are more than welcome.

Cardboard Warriors Forum – Paper Miniature Hoard 89

Took me a bit of time to get this one together and I had some issues with getting some of the miniatures scaled correctly. However it’s finally finished the Cardboard Warriors Forum Hoard 89, the theme was Robots and Androids. Once again this is not my work but the work of all the people across at the Cardboard Warriors Forum

Links to the files:

Zip File

or from this Forum Topic:

Forum Hoard Topic

 

Cardboard Warriors Forum – Paper Miniature Hoards 87 & 88

Jim across at the cardboard warriors forum is taking a short break, while he’s away I volunteered to compile and post the forum hoards. I’ve now compiled two hoards on behalf of the contributors on the board. It should be noted these are not my work, well I did submit the parcel mimics in the Nov hoard:

The Forum hoards are a great way to get started in paper miniature creation so feel free to head over to cardboard warriors forum and submit something :).

The above miniatures as well as a bundle of others can be downloaded from this thread.

I hope everyone has a Merry Christmas and Great New Year and I look forward to producing some more paper miniatures in the new year and stay safe if your traveling.

Turtle Clan – Paper Miniatures

I’ve  finished the Turtle Clan, which means I can sort of play through to the end of scenario 10 in Song of Fur and buttons, I really need to get those picnic bears done.  I haven’t added any extra troop types this time although there is an extra musician. I haven’t designed any flags but I might add a flag or two later on.

On with the show as they say, here are the pictures of the Turtle/Terrapins:

Turtle Command with Musicians

 

Terrapin Spears

 

Turtle Rifle

 

Turtle Bow


Turtle Snipers

 

Turtle Giants

 

Turtle War Anklyosaur


The files are below, you will need to rename the GSD files after you download them from .odt to .gsd(feel free to grab some bases from Onemonks site):

Turtle Clan Page 1 – PDF

Turtle Clan Page 1 – GSD

Turtle Clan Page 2 – PDF

Turtle Clan Page 2 – GSD

Turtle Clan Page 3 – PDF

Turtle Clan Page 3 – GSD

I’m going to be taking a little bit of a break from creating miniatures for fur and buttons as I need to get some terrain built. At the moment I have no gaming board to play Fur and Buttons on :). I will be coming back to these miniatures it just maybe 3-4 weeks before I get a chance to work on them again :).

Green Tree Frog Clan – Paper Miniatures

I finished the Green tree Frog Clan today this means I’ve finished up enough miniatures to play through to the end of scenario 9 in Song of Fur and buttons.  I haven’t added any extra troop types this time although there are two extra musicians. I did create flags for the standard bearer but I don’t like the way they look so I didn’t glue one to my standard bearer but left them on the page as I thought someone might still get some use out of them :).

I have some idea’s and thoughts for some other troop types later on which I’ll add once I’ve finished all the mini’s I need to finish the  Song of Fur and buttons scenario’s. Below are the pictures of the Green Tree Frog Clan:

Command Group: Standard Bearer, Major and Hero

 

Spearfrogs

 

Turtle Crusher

 

Musketog’s or Musket Frogs 🙂

 

Musicians: Piper, Tambourine Player and Drummer

 

Toad Rider Cavalry

 

Onemonkeybeau’s daughter across on the cardboard-warriors forum asked for some Pink frogs. So I did I full set of re-colours to pink of the above frogs:

I learnt a lot doing the re-colours in Inkscape. The biggest issue was that when I changed the gradient fill colours in Inkscpae to the pink scheme I had to also change all the line colours, this was much more time consuming as I had to click every object and adjust the line colour. In future I’ll set all the line colours using a gradient with the same colour at both ends to make re-colours much faster and easier. I have now set the above frog files up in that manner and I can produce any colour I like very quickly :).

The files are below, as usual you will need to rename the GSD files after you download them (feel free to grab some bases from Onemonks site):

Green Tree Frog Page 1 – PDF

Green Tree Frog Page One – GSD

Green Tree Frog Page 2 – PDF

Green Tree Frog Page Two – GSD

Green Tree Frog Page 3– PDF

Green Tree Frog Page Three – GSD

Pink Versions:

Pink Tree Frog Page 1 – PDF

Pink Tree Frog Page 2 – PDF

Pink Tree Frog Page 3 – PDF

I’ll get the turtles laid out as quickly as I can, until then have fun :).

Fat Dragon Games Medieval Cog – Papercraft Build

To go with the pirate bears I really wanted some sort of ship. It’s never explicitly called for in the fur and buttons scenario’s but I thought it would look cool. I didn’t really want to design and build something myself at this stage and as I knew of several card model ships around the net I had a look at what was available. I eventually settled on the Fat Dragon Games medieval cog.

I ended up making a few modifications and changes to the Cog (I can’t leave anything stock 🙂 ). The first change I made was to cut a 1nch length out of the hull, I wanted to shorten the ship by 2 inchs but wasn’t sure what sort of impact that would have on the overall design so settled on a safe 1 inch shorter.

While I had been checking around for other card ships I had stumbled across this (One Picture below):

I really liked the rear stern-castle design so I decided to modify the stern-castle on the FDG Cog to emulate the above. First up I worked out the length of the rounded walls and bashed these from the existing stern-castle walls. I was able to keep the front wall of the stern castle as it was. Next was to design the floor insert for the floor of the cabin and glue it into place. Once this was done the stern-castle was glued to the rear deck:

Next was the angled top for the rounded stern-castle.  I made the topper 7inchs wide at the front approximately 6inchs long down each side and about 3 inchs across at the rear. As these were all straight piece’s bashing them up from the existing stern-castle top was very easy. The worst mistake I made was to use matte board to reinforce the floor of the stern-castle, matte board and PVA glue don’t like each other at all and the floor cupped quiet badly. It’s not very noticeable in the picture:

I am pretty happy with how the rounded Stern-castle turned out. Next I added a removable crows nest so I could still swap the sail over if I wanted, this turned out to be very easy. The crows nest is approximately 3×3 inchs but shaped like an Octagon, the walls are modded from the fore-castle walls. A small hole cut in the middle lets me slide it down the mast and it holds in place very well:

Last mod I made was to add the Bear skull and crossbones to the sail, but you can see that in the finished pictures below:

Even though it’s a bit the wrong century and my printer was playing up hence all the interesting colour variation, Captain Longfur and his pirates are very happy with their new Cog:

I seem to be able to share the bashed files, big thanks go’s to Tom for allowing this with his files. You’ll need to head over to Fat Dragon Games to buy the cog first so you can make use of the files. All the modified images  inside my files remain the property of Fat Dragon Games:

Forum Board Link – Yep you’ll need to login to get them 🙂

For anyone needing a smallish vessel for there gaming needs you can’t go past the FDG Cog.

Anyways back to laying out those frogs 🙂

Pirate Bears – Paper Miniatures

I’ve finally finished the Pirate bears that I need so I can finish Scenario 7 in Song of Fur and buttons. It’s been bit of long time between posts but I’ve been working on several things in tandem which has slowed me down a little but less risk of project burn out. I have expanded the troop types a little so that in the long term I can use the pirate’s as a general full faction for Song of Blades and Heros. I haven’t had a chance to stat up all the additional troop types yet so for the moment no stats but I will get to it.

I have tried as much as possible to give the pirates a ragtag appearance, so they are equipped with different looking muskets and clothes. I’m planning on using the fanciest sawshbucklerette (the one above on left) as a female pirate captain if I need one. I was a little stuck for musicians in the end the banjo player and Sea Shanty singer worked out unfortunately the Harmonica player didn’t look like anything. A picture is worth a thousand words as they say:

1st Mate Shagpile, Captain Longfur and a Banner bearer

Three Swashbucklerettes

Banjo player and a Sea Shanty Singer

Hulking Brutes, wielding small cannons

Cutlass Pirates

Musket Pirates

With these out of the way I’ll get onto the Frogs and Turtles, I’ve finished drawing both sets I just (can’t believe I said just 🙂 ) need to lay them out, create the GSD files and then test build them all. The files are below, as usual you will need to rename the GSD files after you download them (feel free to grab some bases from Onemonks site):

Pirate Bears Page 1 – PDF

Pirate Bear Page One – GSD

Pirate Bears Page 2 – PDF

Pirate Bear Page Two – GSD

I’ll get those frogs done asap 🙂

Paper Miniature – Sand Gecko (Paper Dunebuggy)

This was another project from late last year a paper Dunebuggy. I was working on it while I was sick so the progress was slow but I did get it finished. It was a much tougher project than I initially thought it would be and took a significant amount of time to complete. In the end the Sand Gecko was born, although with much trial and error.

The reason I started this project was that Jim over at One Monk Miniatures put out a very nice card tank. It was simple to construct had some really great texturing and a wide variety of colour schemes. If you need a paper tank for wargamming even as a proxy until your real metal/resin one turns up. I’d recommend heading over and grabbing the Wolverine. I found 95% print out to be a slightly better sizing but thats more my own personal taste.

Under Defiance or pretty much any generic Sci-fi wargamming rules I needed a more diverse range of vechiles than just a tank and troopers. I checked over what Jim had planned for the future of Terra-force and no dunebuggy was listed as a potential build (no point in doubling up). I had also been thinking about designing a paper dunebuggy for a long time but hadn’t been able to come up with any viable way to attach the wheels to an angled chassis.

First up came the design phase in the past I’d always tried to design papercraft items in blender/3d max. Those two programs always seemed to me to be massive overkill in terms of features and functionality for rather simple meshes that are required for paper models. After looking over a few options I decided to simply use sketchup as it was something I had used extensively for another project and I was most familiar with the interface at the time.

I had some problems initially with sketchup locating some of the more advanced options and sometimes the lack of fine increment control can be annoying but overall it turned out to be a great tool to use for designing the model and I’ll probably stick with it for all future models. With the design process I go through the scale of the object in sketchup is unimportant but the size and proportions of the objects on the model had to be correct. Also with grouping you can easily scale things up and down in sketchup if needed and once I was happy with the design I scaled it down to what I thought would be good size. After a few aborted designs I ended up with the below (This is exploded into parts):

I solved the Wheel to body issue by using a full length axle which interlocks with the body the wheels then attach to this. The mesh was exported as a Google earth file and imported to pepakura for unfolding layout and printing. Initially this was done at a 1:1 scale and the below was constructed, version 1:

A few problems became apparent with this model during assembly;

  1. It seemed a little on the big size when compared to the wolverine tank or a marine.
  2. The half round axles were an absolute nightmare to build.
  3. I’d forgotten to build an internal liner for the driver/passenger area.
  4. the single card thickness roll cage was to flimsy.

Most were minor issues and I doubled up the rollcage and eyeballed an internal liner while building version 1. The half round axle really worried me as it was a complete nightmare to build and very fiddly, additionally trying to build the axle at 15mm would have been near impossible.

Back to the drawing board, well sketchup. I thought a hexagon might be a better shape, easier to construct while not losing the perception of a round axle. The entire model was decreased in size to about 85% of the original and I duplicated the rollcage bars and drew in an internal liner. Version2 was born in all it’s glory (V1 Left, V2 Right):

I was much happier with the size but the axle although easier to build was still in the realm of annoyingly fiddly. I decided to try a square axle but mounted as a diamond shape so that a point was pointing upwards and forwards, again to give an illusion of roundness. I was also happy enough with the rest of the design that I decided to add the panel lines and detailing. Version 3 was born

I was very happy with the square axles, easy to assemble and they didn’t detract from the design at all, the panel lines were added in inkscape but this ended up being a partial waste of time as later I had to texture in Gimp and I ended up drawing/painting over all the inkscape work, it did however provide me with a design guide.

At about this point I thought I’m nearly finished just a few textures to slap down and I’m done…Boy was I wrong, I have nothing but the utmost respect for Onemonk I have no idea how he can texture so fast. He had the Wolverine textured in just 3 days, I ended up taking over 2 weeks on the dunebuggy. These were the issues I had to overcome during the process:

  1. Matching the Camo/Colours of the wolverine
  2. Matching the look (wear and tear) of the wolverine
  3. Developing my own texture style for tyres, seats, mud etc
  4. Putting it all together in a layered PDF
  5. Putting together the instructions
  6. Putting together the GSD file for Robocutters
  7. Doing a special 15mm version PDF/GSD

Most of the problems I had seemed to relate to workflow with a lot of double work occurring and finding free software to do what I needed to do. I completely underestimated how much work instructions are. Needless to say I learnt a lot solving the above issues and I was able to apply a lot of what I learnt to the dragonfly. I’m not going to detail all the problems and their solutions as that would make this post to big but some of the key points:

  1. Have good layer management in GIMP
  2. Save double backups while working, I lost a whole days work when GIMP crashed mid save corrupting my main working file.
  3. Don’t finish 1 piece and move to the next do everything on the model at once, ie colour everything, age/wear everything, add detail last
  4. Scribus didn’t generate layered PDF’s correctly, ie it would always print all layers no matter what was visible on the screen in the pdf, another onemonk forum user had the same issue (bug track). Although I don’t think the dev’s understand the problem and as far as I can tell it’s still pending repair.
  5. Instructions + GSD are almost as much work as texturing

Below are some final pictures of the Dunebuggy dubbed the Sand Gecko. For my first from scratch design with textures, I’m very happy with how it turned out. I learnt a lot during it’s development. The people over at one monk’s forum provided heaps of feedback and motivation to keep going. You can thank them all for the alternate rollbars and the racing versions 🙂 :

Files below as usual rename the odt files to .gsd. The PDF’s are layered so you can turn options on and off. The 15mm version is build-able (see above) but you’ll need tweezers, consider yourself warned :). The PDF’s are very big 20mb’s so best to do a save as rather than try and view in your web browser

Dunebuggy 30mm pdf

Dunebuggy 15mm pdf

Instructions Dunebuggy

DuneCut-page1 GSD

DuneCut-page2 GSD

Dunecut-15mm GSD

You can use the dunebuggy with Jims Terraforce marines or Slicks NCC Troopers. I did a test and a plastic/metal driver will also fit.
Terra Force Marines
NCC Troopers

Have fun….the bears are coming I promise 🙂

(This model is release under Attribution-NonCommercial-ShareAlike 3.0 Unported)

Gaming Weekend

This is not exactly a project but it was a fun wargaming weekend and it is what a lot of my projects work towards. I also used a significant amount of time preparing for the weekend over the past 10 days.  As we had a long weekend I headed to a friends place for 2 days of wargamming slaughter (mostly me being slaughtered).

First up was Defiance vital ground, which is a skirmish based  sci-fi game which you can use any models for. So the lego clone army was broken out for this game although I had managed to lose my troop list and had to use the generic star marines list. We had an 4000pt army on each side so I got to field a TX-130 for the first time as well as a couple of AT-PT’s and of course some scout and regular clone troopers. I don’t have any scout helmets so the clone troopers with no helmets represent scouts.

After the glory and excitement of the setup I proceeded to get my butt handed to me  by the opposing UNE force.  I did have one very nice maneuver were I killed of about 8 of the UNE infantry with an AT-PT but after that it was all downhill. Some lucky shots by some UNE infantry took out my AT-PT’s. Normally in defiance destroying  vehicles with infantry weapons is very very difficult so to have both of them destroyed by infantry was pretty unlucky. The Tx-130 likewise got unlucky losing it’s 2 best weapons in the first point of damage it took. After that it was all downhill, a couple of pictures from deployment:

(Sorry about photo quality)

After the UNE troops had finished giving the clone army a pasting they moved on to issue an even more humiliating defeat to the Space thugs (Orks). Making the UNE army the undefeated army of the weekend. Lessons learnt from the above make sure your infantry have some kind of anti-vehicle weapons.

We also played a giant game of Songs of Blades and Hero’s. This was one giant game of 300pts a person and 6 factions we had Barbarians, Kobolds+Wyvern, Goblins 1, Goblins 2, Adult dragon + Rat wolverine’s and Lizardmen.  We actually made the table a little big with about 6footx6foot playing area. Most of the players were learning as they played and I forgot a few rules which made for some interesting situations.  The game was ended in the end by adding an impromptu goal as we had to get up early the next day to clean the location and drive back home.  The Adult dragon was virtually unstoppable although it had some issues actually delivering a killer blow, the rats with it had no such problems dishing a quiet a significant amount of death.

The first goblin warband  dealt a significant amount of death to the lizardmen before being caught between the Wyvern/Kobold and the remaining lizardmen and being almost wiped out. Goblin2 band kept the dragon and rats busy although ii cost quiet a number of goblin warriors to do so. The barbarians quit the field early on due to problems with their general (player had to go home). Due to the size of the board and some very unlucky rolling the poor kobolds spent the whole time trying to move into combat range. Fun was had by all even with the rules mistakes and board size issues. A few pictures:

Goblin Warband 2 facing the Dragon

Goblin Warband1 facing the Lizardmen (Wyvern moving in, in background)

Dishing out and receiving some pain

Wyvern on oneside, Lizardmen on the other…time to run

It was great weekend and hopefully I’ll be able to do another one soon by then I hope to re-write my clone army list for defiance, My Onemonk marines will be done and I’ll have my WWG hinterland layout ready to go as well as some more SOBH warbands + all my frog/bear/turtle warbands.

I better get back onto those Pirate bears now 🙂


Project Status


WWII Project First Release

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B-tech Buildings Five

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Design Victorian era City

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Something Different

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